Golden Sun Dark Dawn Walkthrough. Note: Even though the walls close off the entrance to Belinsk Ruins, you can still use Retreat until Point 3 is reached. It is much like the Encyclopedia (also introduced in Dark Dawn), only more specialized. Golden Sun: Dark Dawn Nintendo DS walkthrough and guide at GameSpy - Check out the latest walkthroughs and guides for Nintendo DS ... let's say your best summon is Coatlicue, who requires 3 water and 3 wind to cast. Hop over the lily pads. Near the sun and moon tiles are two statues that can be shoved around. From here, move up, right, down, left, up, left, down, right, down. Drain HP from a foe by nutrient absorption. It is worth mentioning that there are actually 83 entries in Dark Dawn's Djinn Guide. This is my newest FAQ for yet another great RPG, this time it is Golden Sun: Dark Dawn. Golden Sun: Dark Dawn Endgame Class Setup Guide By ElectricArcher Version 1.2, September 25, 2013 Version History: 1.0: 3/7/2012. Venus 1- flint joins when u leave goma plateau 2. It is viewable in-game while your action menu is open, appearing as an option alongside returning menus like Psynergy, Djinn, status, and so on. At Patcher's Place, run up to the higher levels of the store until you are outside. Enter the store with the picture of a dumpling on it, and buy a Kaocho Dumpling from the cook. Go down the ladder, and head down with the river by your side to the town part of Kaocho. This game takes place 30 years after the events of the first 2 Golden Sun games. Flint: This spirit was Isaac's very first Djinni. Get off and hop on the next raft. Teppe Ruins in a large room shortly before the exit. Notify me about new: Guides. Temporarily lent to you by Isaac while in Tanglewood. The desert islet south of Harapa (world map). Use Slap on the sleeping ferryworker. Talon Peak after defeating the Mountain Roc. Use Growth and make your way to the ice pillar so you can enter the house. May revive a downed ally with earth energy. Return to the upper level and meet it. Use Grip to move to the house on the right and go downstairs. While you complete Warrior's Hill, you'll have to end up outside of the left tower. Mer.., Golden Sun: Dark Dawn Nintendo DS Passaj Mountain Climb. Stun and injure a foe with explosive force. Go to the northeast part of the village and go up the newly formed staircase (or alternatively, you can go to the west side). Golden Sun: Dark Dawn Boss Fights. Climb to the top by going to the left side and using Growth on the sapling. Earth Psynergy Growth: PP 4 : Create a surge in plant growth. Smite and lull a foe to sleep with aromas. Published: Jan 12, 2011. Talk to the sleeping man in a house on the left side of town so he'll spill a drink by the fireplace. Enter the building at the bridge and climb up to go outside. Step on the button to open the doors, then go south all the way. Usually revives a downed ally by warming up. Speed party Djinn recovery with Sol's light. To solve the small puzzle, slide the Zol right. There are a total of 72 Djinn to collect in Golden Sun: Dark Dawn (18 for each element). Gaia Falls Islet, which is found far east at the edge of the world. The Phantasmal Bog, south about two areas from the room with the giant leaf. Usually revive a downed ally with grieving. Crush the peg beside the Djinni to elevate it where it'll hop off. Go down, left, up, right, and get off here. When you get through, climb up to the higher level and jump on the tree. Attack with molten metal through defenses. Hop on top of the tree to the right, climb down, and use Growth on the sapling to climb down. 1. Jupiter 1 - gust carvers camp/goma highlands 4. It'll move out of the way so you can reach the Djinni. There's a patch of grass to the south. Push the pillar with … Boost party Defense with a hard covering. Tangle Bloom is your introductory boss and basically a pushover. NE area of the city, Belinsk Docks. Shatter a foe's defense with numbing cold. Get the ship picked up by it and it'll automatically drop you off at the island. They were excellent; some of the best and most original RPG's on the system. When you climb to the very top and see it, it'll slide down. Venus; Mercury; Mars; Jupiter; Djinn List. Tonfon. After it goes up, go around counter-clockwise to chase it back to the pole. In the northwest area, go around the house and use Move on the pillar twice to bring it down to act as a bridge back to the west. Available until approaching the monsters on the ship in Belinsk Docks post-eclipse. The original Golden Sun had only 28 Djinn (7 per element), while The Lost Age introduced 44 more (11 per Golden Sun: Dark Dawn As in The Lost Age, there are a total of 72 Djinn. ... Golden Sun: Dark Dawn ~ Djinn Guide ~ Third Part - Duration: 3:23. Move the right box down two times, left once. Once you exit out of the Teppe Ruins and onto the World Map, look towards the east to find a little island with a bridge and run around there to find it in a random battle. Found on the Overworld as soon as you take your first few steps forward. Golden Sun: Dark Dawn Walkthrough = Part 1 Part 2 Part 3 Part 4. Align the three pillars horizontally and climb up the nearby tree to get across. Use Rief's Douse on the flame slightly northwest, hop over, and continue upwards into the Harapa Ruins. Every time a Djinni is collected (with the exception of Djinn that join with a new party member), an image of the Djinni appears on the DS's top screen alongside a textual description of the Djinni's abilities and where the Djinni was found. Now you can get close to it to use Thermal, sending the Djinni up. Usually revives downed ally with life embers. Restore an ally's HP before others can act. Ever wonder why it has been said there were over 80 to collect? Move the left box once to the right. You can miss a lot of Djinni in the end, so be sure to check before reaching any point! Stand on the raft to the left and use Whirlwind to push you down and right. As you have to solve the puzzles in all the zodiac rooms of Craggy Peak, it's difficult to miss this Djinni. Golden Sun: Dark Dawn Nintendo DS walkthrough and guide at GameSpy - Check out the latest walkthroughs and guides for Nintendo DS. Cheats. Climb up the cliff to the left of the Djinni to reach the Psynergy Training Grounds. Negotiate a temporary cease-fire for a turn. Before you leave, go to the SW area of town and use Cold Snap on the puddle. There are three spots on the ground: sun, moon, and "matter" (which looks like a bug). The Djinn Guide is automatically filled as the player acquires new Djinn. Golden Sun: Dark Dawn Walkthrough. Here, we've identified some points in the story that you should look out for. Steel is just a lily pad away. Use Cold Snap on the puddle to complete the bridge. Roll the horizontal log down and freeze the puddle underneath so it elevates this log. Click on a djinni's name to view detailed information. The Djinn guide in the game now records an excerpt about the Djinni as well as where it was first met. Champa. Otka Island is an island with a metallic labyrinth within a cave, hidden away amidst reefs in the middle of the Otka Sea, between Port Rago of the Morgal Region of Angara and the Nihan Islands, where Izumo was in The Lost Age and where Yamata City is in Dark Dawn. Golden Sun: Dark Dawn - Djinn Guide The Djinn guide in the game now records an excerpt about the Djinni as well as where it was first met. Slash a foe with ice to reduce its Attack. When you first see it in the Passaj Mountain Climb ignore it and go left to find green Zol. Like most of you, I've been waiting for this game for a very long time. Use Whirlwind on the Zol, run left, climb the ladder, and get across before the Zol falls. At around the middle part of the staircase, use Grip and pull yourself to the left flag pole. Make sure you have full health, as well. Restore party PP with a psychic flare-up. Port Rago Canal. Cold Snap the puddle, then push the vertical log to the right. In the southeastern part of the area, there's a tree beside a villager you can hop on. Reduce foes' Agility with tidal disturbance. Some of the Djinn from the first two games appear, along with some new ones. Apollo Sanctum Gate, in the Venus room. Create a protective barrier against attacks. Tanglewood: Tangle Bloom. Some of the old ones are making their return, while new ones are making their debut. From there on it's fairly straight forward. Go to the east exit, but before completely exiting out, look to the left for a sapling. Belinsk Ruins B2 after passing through the Sun/Moon/Matter gate. Himi has this Djinni when she joins your party. Golden Sun Dark Dawn Walkthrough 7 Konpa Ruins pt2/Konpa cave - Duration: 13:53. Golden Sun: Dark Dawn Walkthrough & Strategy Guide. Use Whirlwind on the Zol and make it across to the Djinni. Shuupuff 21,280 views. ... Really Useful Codes (DS) North America. A new generation of heroes must solve the Vortex mystery before their home is swallowed into oblivion. Use Slap to bring it down. Harun Village, use Crush to break the boulder and solve the log puzzle. Found at Konpa Gate. Outside, use Grip to get closer to the Djinni. Boost party Agility with wind at your back. Use Whirlwind on it and use it to move on. Push the pillar down, then slide down. I am by no means perfect, and have always viewed my guides as community driven. Ever wonder why it has been said there were over 80 to collect? Boost party Agility with a surge of energy. All Djinn now have a unique physical appearance. Near the front of Briggs's ship is a bowl. Completed the guide 1.1: 3/8/2012. No banter or commentary here, just pure information pulled from the main part of the guide. 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